The Vault

A Review of the Role Playing Game Supplement The Vault

The Vault by Joseph Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 39 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.

The VaultThe opening paragraphs explain that the characters are contacted by the representative of a mining company to investigate an anomaly on a planet in the sector bordering the Sonora sector – the adventure is set in the Frontiers of Space.

Patron has details on the employer.

Complications has things which aren’t known or which could go wrong.

JY-42S has details on the planet.

The Aliens Who Dig These Tunnels has details on those who created the underground complex.

A Vault of Information explains that the complex has information on many different topics.

The Vault has some standard details on it, random encounters and covers the locations of all 23 levels.

Key Cards explain that a couple are noted in the text as useful.

Security Systems Awaken has three different levels of security alerts.

Androids has details on the android types in the complex.

Security Robots has details on these.

Kill Bots has details on the advanced and more dangerous robots.

Another Mining Company with an Interest explains that the characters’ employer isn’t the only company interested in the planet.

A Team Sent to Stop the Travelers has stats for these.

Mission Completion explains reporting back on what they found completes the mission, but should the characters decide to sell information found for themselves, the employer may send a hit team after them, with stats for these.

The final seven pages of content have maps of the planet and the vault.

The Vault in Review

The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. Navigation is okay. The text maintains a single column format and some minor errors were noticed. Bar the map and covers, there are no illustrations. Presentation is okay.

This is a comparatively straightforward adventure; go to a location and explore it. There are naturally hazards inside the vault, and then there’s the fact that if the characters sell the information they find privately, they will probably get more money than delivering it to the employer, which means they could end up with trouble down the line. The Vault can be found by clicking here.


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