Building Burrows

A Review of the Role Playing Game Supplement Building Burrows

Building Burrows by A Frank is a role playing game supplement published by A Frank Publication for use with Mausritter.

The supplement is available as a 12 page Pay What You Want PDF from DriveThruRPG.

Building BurrowsThe supplement starts by explaining that Mausritter burrows change over time and that a settlement should be created or picked and given some details with some suggestions given. Settlements are given tiers from 1-5, and there’s a table of five supplements, one for each tier, with name, population size, food sources and maximum major structures. It also explains how long a building takes to build.

Passage of Time starts with the order in which this happens, with a settlement check to determine that week’s event followed by some supplementary tables for the events. After that, leadership actions can be done, with a table of the various actions, which are then covered in more detail.

Structures has tables of structures of different kinds; hiring places, commerce and special. Each table has the structure type, whether it’s a major structure or not, as the number of major structures is determined by settlement tier, any requirements for building it, its cost and its benefit. There’s also a sub-table of costs for hiring members of a warband.

Example Starting Settlements has two tier 1 starting settlements detailed.

Quick Settlement Reference Tables has tables of the most important details.

There are two secondary single page PDFs, one for each of the sample supplements.

Building Burrows in Review

The main PDF is bookmarked with major and minor sections linked. Navigation is good. Bar the tables, the text maintains a single column format and appeared to be free of errors. There are a couple of greyscale illustrations. Presentation is okay.

This does expand the options for Mausritter for anyone who wants to add more focus and options to settlements, though such kind of settlement building and maintenance isn’t for everyone. However, even if the options aren’t used in that way, GMs could always use material in this supplement to further develop their own settlements and make them seem as if they’re alive. Building Burrows can be found by clicking here.


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