A Green Paradise by Joseph Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
The supplement is available as a 17 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.
The opening paragraphs explain that a world on the edge of the Sonora sector in unexplored space – the adventure is set in the Frontiers of Space – was the destination of a religious order about a century ago who planned to terraform it. They were never heard from again, though the world is covered in plant life, and a leader of the same order wants the characters to find out what happened.
Patron has details on the employer.
Complications are things that aren’t known or which can go wrong.
Encounters in the Argose System has the chances of encounters.
Argose III has details on the planet.
The Ecosystem of Argose III has some details on it.
Encounters on Argose III has a 2d6 encounter table.
New Plant Species has new plants that can be encountered.
Animal Life on Argose III has some non-plant creatures.
The Ruins of the Pilgrim Settlement has some brief details on this.
The Pirates covers the pirates who make their home in the system.
Pirate Landing Party has stats for these should they choose to investigate the characters.
The Religious Order has some details on the order who are employing the characters and who founded the colony.
A Competing Religious Order has details on a rival.
The Virus has details on a virus that the competing order used.
Evidence of the Virus has how this can be discovered.
A Cure for the Virus? explains that there currently isn’t one.
Mission Conclusion explains that reporting back on the state of the planet and what happened will satisfy this, and something that can gain a bonus.
The final page of content has a map of the planet.
A Green Paradise in Review
The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. The text maintains a single column format and some minor errors were noticed. Bar the map and covers, there are no illustrations. Presentation is okay.
The adventure is a simple enough one, and if the characters don’t encounter the pirates, the biggest threat will be the plant life on the planet, which is perhaps more accurately described as a green hell. The adventure isn’t safe, but it is straightforward. A Green Paradise can be found by clicking here.

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