Shadow World Player Guide – The World by Terry K. Amthor

Shadow World Player Guide – The World by Terry K. Amthor is the first RPG supplement in a planned series of guides covering the Rolemaster world of Kulthea, with both player and gamemaster guides planned.

The supplement is available as a PDF and as a softcover print on demand book, with premium and standard full colour editions, from

This guide is designed from a player’s point of view and does not give out information that a player would not be expected to be able to easily know. Consequently, some of the information is technically “wrong” – hidden and secret information is not included, and it may differ from the truth.

The book is broken into different sections by areas of knowledge, which are as follows:

Introduction, which covers how the knowledge tables are handled that are in each section.

Overview, which covers the calendar and timekeeping.

Shadow World Player Guide - The WorldThe Heavens, which covers astronomical features.

The Essænce, the magical system of Kulthea.

Geography, including climate and ecology.

Gods & Religion, describing some of the major religions.

Races, the non-human, human and immortal races.

History, a player specific knowledge of the history of Kulthea.

Powers of Note, the most well-known organisations.

Languages, which includes two dictionaries.

Appendixes, which contain information that is planned to be used in the continent-specific guides when they are released.

Shadow World Player Guide - The World (Interior)The actual Rolemaster specific information is very limited, as it largely consists of a table explaining what level of detail a player would know about a subject at a specific skill level, and the appropriate skills in each section. Consequently, this is practically system-neutral and should be easily convertible to other rules systems.

Although print on demand is undoubtedly more expensive than a normal print run, the softcover version – this may have been this standard version rather than the premium, but I’m uncertain on that – is very good, much better than had been expected and is in fact better quality than many older mass print run supplements. It is beautifully illustrated in full colour.

This is a useful guide for those wanting to play in Kulthea without having access to the more “spoiler” based knowledge. Click here to buy a copy of the book from RPGNow.


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