A Review of the Role Playing Game Supplement Weekly Wonders – Rituals of Blood

Weekly Wonders – Rituals of Blood by Alex Riggs and Joshua Zaback is a role playing game supplement published by Necromancers of the Northwest for use with the Pathfinder Roleplaying Game. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a nine-page PDF from DriveThruRPG for $1.49 but was purchased at a reduced price as part of a special bundle. Two pages are the front and rear covers, one the front matter and one the Open Game License.

The first page of content has some prose related to the subject matter.

Weekly Wonders - Rituals of BloodNew Occult Rituals explains that these are intended for use with the rules found in Pathfinder Roleplaying Game: Occult Adventures. A sidebar explains that the characters could find a copy of the book, how they can learn the rituals and the book’s value. This sidebar is white writing which, even with shadow and line, isn’t the easiest to read on a red background.

Awaken blood either causes the recipient to have a higher class level, if sorcerer or bloodrager, or grants them a bloodline for the duration.

Bloodbond pact is a magically binding pact written in blood.

Bloodline purge affects the entire bloodline of a victim, potentially killing everyone (rather similar to a spell in the book Changes by Jim Butcher).

Bloodscent heightens the sense of smell for blood.

Bloodscry is a form of scrying but it only functions on blood relatives on the person the blood came from.

Bloody revival returns someone to life in the target body.

Create blood idol creates an idol that allows spells cast on it to be transferred to the creature the blood is from.

Murderous minion creates an assassin homunculus.

Rain of gore causes a rain of blood that attracts predators and poisons plants.

Rivers of blood transforms a body of water into blood.

Weekly Wonders – Rituals of Blood in Review

The PDF is bookmarked with major and minor sections linked. Navigation is good. The text maintains a two-column format and appeared to be free of errors. There is a single illustration. Presentation is adequate.

Like others in this series, this is also intended to be a book that the characters can find in game; given the level of some of the spells, they may not be able to use it. The spells are thematically appropriate to blood and use blood a lot; bloodline purge in particular is nasty; it could easily wipe out entire families of minor characters. Weekly Wonders – Rituals of Blood can be found by clicking here.

 

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