Relic Files: Treasures of Camelot III

A Review of the Role Playing Game Supplement Relic Files: Treasures of Camelot III

Relic Files: Treasures of Camelot III by Andrew Marlowe is a role playing game supplement published by Rogue Genius Games for use with the Pathfinder Roleplaying Game. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a four-page PDF from DriveThruRPG for $1 but was purchased at a reduced price as part of a special bundle. One page is the credits and Open Game License.

Relic Files: Treasures of Camelot IIIThe first page explains that this supplement, and the Relic Files series, uses the magic item rules from Genius Guide to Relics of the Godlings I and II. The relics draw on historical myth and fantasy tropes; relics are items that gain (and sometimes lose) powers as a character increases in level, so that a 20th level character can still use that item they got as a family relic at 1st level. The two referred guides go into relics in more detail.

It explains that the first three Relic Files are Treasures of Camelot; the relic in this is a different take on the Sword in the Stone, following on from takes on the scabbard and the sword received from the Lady in the Lake in Volumes I and II.

Sequence starts with some introductory fiction featuring the sword, followed by some information on the legends, then moves onto describing the sword, Sequence, itself. The sword is a Roman gladius left stuck in the alter stone of a stone circle when the Romans left. Over the 20 levels, Sequence gains cold resistance, Perception bonuses, Strength and Wisdom bonuses and flaming abilities, starting from plain flaming through bane to bright-flame. Bright-flame is a new special ability which sheaths the sword in flame and spreads light.

Relic Files: Treasures of Camelot III in Review

The PDF lacks bookmarks and at this length doesn’t need them. Presentation is fine. The text maintains a two-column format and appeared to be free of errors. There is a single colour illustration for the sword. Presentation is fine.

In many ways, this relic is similar to Caladbolg in Volume II; it’s pretty boring for a legendary item. It gives bonuses that gradually get better and has a new ability at high levels, but it never feels well, legendary. The powers are useful, they do improve as the wielder gets more powerful, but they also feel bland. It’s not a bad weapon, but it’s not a truly memorable one either; it’s just a useful sword that improves. Relic Files: Treasures of Camelot III can be found by clicking here.

 

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