Honey, I Shrunk the Space Ship! by Jospeh Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
The supplement is available as a 17 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.
The opening paragraphs explains that a merchant company in the Sonora sector – though not stated, the adventure is set in the Frontiers of Space – has been losing merchant ships on a route, and wants the characters to investigate.
Patron gives details on the employer.
Complications are various problems, including another corporation knows what’s happening and is trying to keep it that way.
The Anomaly explains that the ships are running into a Contraction Zone which greatly reduces them in size (and in mass it seems, too; this seems to have more in common with science fantasy).
The Trade Route gives some brief details on the route.
Shrinking the Space Ship has a random chance of the ship encountering the Contraction Zone.
How Does They Grow Back Again? looks at restoring the ship to its original size.
The Jakra Corporation is the other company that is keeping what’s happening secret.
The Jakra Corporation Operatives is the man, and his cat, who makes sure the small ships disappear. By stepping on them often.
Combat With a Much Larger Being has some brief rules on this.
Encounters as Little People has two 2d6 encounter tables.
Horanos has brief details of the planet on one end of the trade route.
Zanbila has brief details on the other end.
Mission Completion Objectives has how to succeed.
What Happens if the Travellers Do Not Find a Way to Increase their Size Again? looks at this situation.
Other Small (OK Not so Small) Creatures that Might be Encountered by the Little People has stats for ordinary insects and animals that are far more dangerous to someone a couple of inches tall.
Honey, I Shrunk the Space Ship! in Review
The PDF lacks bookmarks and is long enough with enough different sections that they would have been useful. Navigation could be better. The text maintains a single column format and appeared to be free of errors. Bar the covers, there are no illustrations. Presentation is adequate.
Running this adventure has potentially serious long-term consequences for a campaign, as the characters could easily end up stuck at a miniature size with a miniature ship. Given the problems this could cause, this is probably better suited for a one-shot, especially as the miniaturisation is more magical in nature than physical; it might be better to explain it with extremely high-tech level precursor civilisation technology, where technology is sufficiently advanced that it might as well be magic. An interesting premise, but as stated not one really suited for campaign play. Honey, I Shrunk the Space Ship! can be found by clicking here.
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