A Review of the Role Playing Game Supplement Gregorius21778: Trial of the 13 Towers

Gregorius21778: Trial of the 13 Towers is a role playing game supplement written and published by Kai Pütz a.k.a Gregorius21778. This is an adventure for Lamentations of the Flame Princess and, as such, is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 14 page Pay What You Want PDF from DriveThruRPG. One page is the front cover, half the front matter and one the Open Game License. There are also two jpg files showing maps of the towers, one labelled, one not.

The opening paragraphs explain that this is part of a series based around the number 13, thought this one just considers it to be a number, rather than unlucky. This supplement is said to be more high fantasy than weird.

Gregorius21778: Trial of the 13 TowersIt then explains that thirteen towers have appeared out of nowhere, though some have had various premonitions about their arrival. There is a central tower that may only be accessed by bridges from the five surrounding it; these in turn may only be reached by bridges from the rest.

The Trial explains that this is two-fold, with the first part largely a puzzle and the second a trial by combat with a puzzle element.

The Towers gives details on all thirteen towers.

The Sculptures describes the six sculptures found in the outer towers that need to be put in the right places. The Five Key Sculptures cover what the places are and what happens.

Tower Encounters has some random encounters.

The Outer Seven Towers describes these in detail.

The Inner Towers then describes these and what happens in them.

Finally, the prize that can be obtained in the 13th tower is covered.

Gregorius21778: Trial of the 13 Towers in Review

The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. Navigation could be better. The text maintains a two-column format and a number of minor errors were noticed. There are a number of stock illustrations. Presentation is okay.

This is what it sets out to be; a puzzle encounter with combat. The puzzles aren’t that difficult, and can be solved through trial and error; fortunate, as it’s not unknown for such to derail a game when players are no good personally at puzzles. Given that the towers just appear, they will be easy enough to drop into many campaign settings, as all that’s needed is a patch of land for them to appear on. Gregorius21778: Trial of the 13 Towers is a decently little side quest and it can be found by clicking here.

 

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