Everyman Minis: Injuries and Scars

A Review of the Role Playing Game Supplement Everyman Minis: Injuries and Scars

Everyman Minis: Injuries and Scars by James Ballod is a role playing game supplement published by Everyman Gaming and Rogue Genius Games for use with the Pathfinder Roleplaying Game. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a seven-page PDF from DriveThruRPG for $2.95 but was purchased at a reduced price as part of a special bundle. One page is the front cover, one the front matter, one the Open Game License and one is an ad.

Everyman Minis: Injuries and ScarsThe first page of content has a standard piece of text about the Everyman Minis range.

There is also a piece on Scars. Victims of real combat suffer injuries that don’t go away, and this provides a game method of doing so. Damage received from a single attack that is equal to greater than half of the recipient’s hit points needs a Fortitude save or a random injury is gained. These are not easy to remove with magic, but can impress creatures who would be impressed by such.

The next page starts with Dodging Death. This allows an attack that would normally kill a character to instead leave a bad injury. There is also a d12 table of random injuries to determine the location.

Injury Description takes up the rest of the supplement. There are, as can be guessed, 12 different types. Each starts with a brief overview and then is divided into minor and serious injuries, giving a description and game effects.

Everyman Minis: Injuries and Scars in Review

The PDF lacks bookmarks and with the amount of content doesn’t need them. Navigation is fine. The text maintains a two-column format and appeared to be free of errors. There is a single colour illustration, the one from the cover. Presentation is okay.

This is a nice subsystem that adds a grittier feel to the game, although it doesn’t go as far as can be seen in some games. However, it does add a more realistic feel where combat is cumulatively wearing on a character, though naturally Pathfinder games don’t tend to head in that direction. Still, this does provide the option. Everyman Minis: Injuries and Scars is a decent little supplement and it can be found by clicking here.

 

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