#30 Portable Rooms (PFRPG)

A Review of the Role Playing Game Supplement #30 Portable Rooms (PFRPG)

#30 Portable Rooms (PFRPG) by Liz Smith is a role playing game supplement published by Rite Publishing for use with the Pathfinder Roleplaying Game. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 19-page PDF from DriveThruRPG for $3.95 but was purchased at a reduced price as part of a special bundle. One page is the front cover, one the front matter, one the Open Game License and two are ads.

#30 Portable Rooms (PFRPG)The supplement starts with some in-character paragraphs, assigning all the items to a specific wizard who constantly travelled in a tiny caravan yet desired to have many rooms whilst not appearing wealthy. A sidebar has some general properties of the portable rooms. They are activated and deactivated as a standard action, Large creatures can easily enter those with entrances whilst Huge ones can enter but are considered squeezing, sight and sound is blocked between interior and exterior, they automatically deactivate after 12 hours and don’t work when subjected to antimagic or dimensional lock, can store items, don’t interact destructively with other extradimensional spaces, those simply don’t work, and if the item is destroyed the room’s contents spill into the Astral Plane.

The items, of which there are naturally 30, are then described. Each leads to a different extradimensional space, with a whole host of different properties, from an observatory to a stables to workshops to gardens to groves – rooms doesn’t necessarily mean those that are inside a building. Each item also has a history, and one or two checks will reveal details about the item, such as where they are now believed to be.

#30 Portable Rooms (PFRPG) in Review

The PDF is bookmarked, though alphabetically rather than to individual items. Given the length, navigation is okay. The text maintains a two-column format and appeared to be free of error. There are a number of stock black and white illustrations that tend to be vaguely connected to some of the rooms. Presentation is adequate.

This is quite an imaginative collection of different rooms, and the items that go with them. The rooms have a definitely wide range of uses, and benefits for using them, and even the least valuable ones still have utility. If only as an extradimensional space. #30 Portable Rooms (PFRPG) is an interesting collection of magical items that cover the portable room concept in great detail and it can be found by clicking here.

 

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