Waste Water by Joseph Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts of it are considered to be Open Game Content as a result.
The supplement is available as an 18 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.
The opening paragraphs explain that the characters are approached by a member of the Sonoran Interstellar Police – the adventure is set in the Frontiers of Space – who wants them to pretend they killed an agent of hers who was investigating a criminal organisation. The agent is not dead, but the characters will be provided with a suitable corpse, and she wants them to use this as a way to get details on the crime family.
Patron has details on the employer.
Complications are things that are not known or which can go wrong.
The Hit has reports on the assassination the characters are going to take credit for.
The Handoff has the characters given the body then approached by a cartel representative who wants the body. They will need to come up with a reason to go with the representative, and some examples are given, or follow them.
The Representative has details on the cartel agent.
The Waste Treatment Facility has details on the facility the characters will need to get to.
Sanitation Workers has six such.
Members of the Cartel Who Are at the Waste Treatment Facility has six guards.
The Yamaguchi Cartel has stats for the cartel’s boss and two guards.
Synthetic Green has details on what the cartel uses the facility for, including the manufacture of a foodstuff called Synthetic Green – Soylent Green basically.
Retribution has the agents of the cartel who will be sent after the characters once their involvement is discovered.
Mission Completion Objectives are what’s needed to succeed; the primary mission is to locate the facility and discover what’s happening to bodies there, but there’s a bonus for killing the cartel’s boss.
The final page of content has a map of the facility.
Waste Water in Review
The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. Navigation could be better. The text maintains a two-column format and some minor errors were noticed. Bar the map and covers, there are no illustrations. Presentation is okay.
The main difficulty for characters doing this mission is either coming up with a reason to accompany the cartel rep or managing to follow them. Failure to achieve either of these results in failure. The waste facility itself isn’t as well defended as some places and surviving the visit to that should be easier. Given that the adventure involves the characters dealing with a criminal group, it is also easy enough to drop into other settings with only minor changes. Waste Water can be found by clicking here.
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