Starport

A Review of the Role Playing Game Supplement Starport

Starport by Joseph Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 38 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three pages are the front matter and most of three are the Open Game License.

StarportThe opening paragraphs explains that the Bernescale Starport is a hive of activity.

Game Master Note explains that the adventure is a collection of many NPCs, who may have problems or missions or be potential patrons. It states that the starport is in the Frontiers of Space setting, but it can be dropped anywhere with a Class A or B starport.

Key to the Starport describes the various locations on the map.

Operations of the Starport covers how the place is run.

Potential Crises has six different problems.

Non-Player Characters for Use with Starport takes up the majority of the supplement. Many different NPCs, of many different types, both personnel and not, are given stats. Some of these have additional information, giving further details on problems they might have or jobs they might want doing.

The final page of content is a map of the starport.

Starport in Review

The PDF lacks bookmarks and has enough different sections that these would have been useful. Navigation could be better. The text maintains a single column format and a number of minor errors were noticed. Bar the map and covers, there are no illustrations. presentation could be better.

This isn’t truly an adventure, but a collection of plot hooks, mostly connected to NPCs. Though all the NPCs have stats, there’s a feeling that many could just have shared the same stats, with a number of names to choose from, because they simply aren’t important. It’s also unlikely that characters will encounter very many of the potential plot hooks. It might work better to simply strip out the NPCs who do have plot hooks and drop them into different starports as desired. Otherwise, there’s a good chance most of the material will be wasted. Starport can be found by clicking here.


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