Torg Eternity – Beta Clearance GM’s Primer is a role playing game supplement published by Ulisses Spiele for use with Torg Eternity.
The supplement is available as a 13 page Pay What You want PDF from DriveThruRPG. One page is the front cover and one the front matter.
The supplement explains that things change for the GM once characters reach Beta Clearance. The GM gets two Possibilities for every player present and that in general these should be used offensively. Gamma Clearance teams are famous enough that they will be specifically targeted by not only the High Lords, but by the Void itself.
It then looks at adventures, and how when characters reach Beta Clearance the GM likely still has Alpha Clearance adventures to play and how to handle this. The first is to not boost them, just let the characters overwhelm the opposition, which gives them an easy win though they lose the benefits of a more difficult challenge. There are then various ways of making the opposition tougher. This is followed by more general advice on mishaps, disconnection, the Mobs rules and statistics on the fly, with a table of comparative toughness and damage for different things. Finally, there is an overview of Year One for the different cosms, including Core Earth.
Torg Eternity – Beta Clearance GM’s Primer in Review
The PDF is bookmarked, but with only major sections linked. Navigation could be better. The text maintains a two-column format and appeared to be free of errors. There is a single colour illustration plus some colour cosm maps. Presentation is okay.
This is a general GM guide to handling more powerful characters, a companion to the Beta Clearance Player’s Primer, along with some general details on the current state of the cosms; more details on the latter are available in the different cosm books. Torg Eternity – Beta Clearance GM’s Primer has some okay advice and information and it can be found by clicking here.
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