The Tomb of Raven Darkmore by Jospeh Mohr is a role playing game supplement published by Old School Role Playing for use with OSRIC. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
The supplement is available as a 27 page Pay What You Want PDF from DriveThruRPG. Two pages ae the front and rear covers, three the front matter and three the Open Game License.
The opening paragraphs explain that the Grandmaster of Assassins has finally died, with some fluff about his notoriety, and says there are rumours about what his tomb might contain.
For the Dungeon Master explains the adventure is intended for 6-8 characters of 9th to 12th level. It says a balanced group of skills is advisable, and anyone plundering the tomb of an assassin should expect traps and have someone capable of dealing with them. Anyone who doesn’t deserves what they get. It gives some details on some secrets and things the players might realise.
Random Encounters of the Way to the Tomb has a 1d12 table of encounters.
Random Encounters in the Tomb is another 1d12 table of encounters.
The Tomb of Raven Darkmore then details the tomb. As mentioned earlier, there are many traps; there are also assassins and, as the tomb was repurposed from an existing tomb, quite a few undead as well. With the assassins, there’s a note that suggests the GM not use the assassination skill to eliminate PCs, given the sheer number of assassins who might otherwise instakill characters.
The final page of content has a map of the tomb.
The Tomb of Raven Darkmore in Review
The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. Navigation could be better. The text maintains a single column format and some minor errors were noticed. Bar the map and covers, there are no illustrations. Presentation is okay.
This is a potentially dangerous adventure, especially for parties that are ill equipped to deal with traps, assassins and undead, though as mentioned it could be even more dangerous and it would certainly be possible to achieve a total party kill if the assassins’ full capabilities were used. It’s certainly easy enough to drop it into most settings, however, at least ones with assassins in them. The Tomb of Raven Darkmore can be found by clicking here.
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