The Alchemist Warehouse Catalog, Vol. 1 by Dave Woodrum is a role playing game supplement published by Fishwife Games for use with Dungeons & Dragons 3.x. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
This is a six-page PDF that is available from DriveThruRPG for $1.50 but which was purchased at the reduced price of $1.13 during a sale. One page is the front cover, one the front matter and one the Open Game License.
The paragraph of the Introduction explains that this supplement features a dozen alchemical items that can be dropped into D&D 3.x and related OGL systems. This is followed by a table of the alchemical items, listing the item name, cost per unit, weight and creation requirements.
Next are the items. Each follows a layout of name, description, cost, weight and creation requirements.
Aspward Elixir give a bonus against snake venom
Boil Drops boil up to a gallon of liquid when dropped in them, dissolving without taste.
Gagnauht Balm blocks most of the sense of smell, providing a bonus against “stench” nausea, but a penalty when trying to identify something by smell.
Gallithum Resin adds an alchemical attack bonus to weapons and increased damage against oozes.
Gritscrub Soap removes sticky residues and foul odours.
Hearthspice scents a room when added to a fire.
Houndsniff Tonic grants the Scent ability.
Lumsmear is a luminous substance that can be applies to surfaces.
Prowler’s Tar provides an alchemical bonus to Climb checks when used on the hands.
Snapdazzle Beads create a burst of light and glittering effects when broken.
Sober Stones sober up people when consumed.
Thinker’s Balm provides an alchemical bonus to Concentration effects.
The Alchemist Warehouse Catalog, Vol. 1 in Review
The PDF lacks bookmarks and is short enough that they are not needed. Navigation is okay. The text maintains a single column black and white format and appeared to be free of errors. Bar the cover illustration, which is reproduced on the front matter in sepia, there are no other illustrations. Presentation is okay.
It’s stated that not everything in this supplement is suitable for adventurer use, and indeed substances like Hearthspice are only really useful for practising Craft (alchemy), or stocking up alchemist’s shops. This may be designed for D&D 3.x but it’s easily adaptable to Pathfinder as well. This is a nice, inexpensive collection of alchemical items of varied use that does broaden alchemy a bit more, a skill that has perennially suffered in D&D-based games. The Alchemist Warehouse Catalog, Vol. 1 can be found by clicking here.
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