Monstrous Lair #68: Lich’s Labyrinth by Robert Manson is a role playing game supplement published by Raging Swan Press. The supplement is stated to be system neutral, but also compatible with any version of Dungeons & Dragons, and is therefore covered by the Open Game License with some parts considered to be Open Game Content as a result.
The supplement is available as an 8-page PDF for $1.65 from DriveThruRPG but was purchased at a reduced price thanks to a special offer. The supplement comes in two versions, a plaintext file and a PDF. Two pages of the PDF are the front and rear covers, two pages are ads, about half a page the front matter and Contents and one page the Open Game License.
Using this Monstrous Lair is a standard piece of text for the series and explains what the tables are and that the supplement makes two assumptions; the GM has a map of the lair and stats for monsters and details of any treasure.
There is an introductory sentence on lichs, followed by a series of d10 tables.
1: Outside the Lair has encounters for outside the lich’s lair, which are generally not conducive to living things.
2: What’s Going On? is what is happening, which may be what the lich is doing when encountered; the last entry simply says to replace the lich with a skeleton in four of the other results.
3: Major Lair Features has important, generally necromantic, features for the lair.
4: Minor Lair Features is similar to the above, but has generally smaller features.
5: Lich’s Appearance has ways of customising what the lich looks like.
6: Treasure has items of value, though the value isn’t given for any of them.
7: Trinkets & Trash are by and large various pieces of junk, though some may have minor value.
Monstrous Lair #68: Lich’s Labyrinth in Review
The PDF is bookmarked with major and minor sections linked. The Contents are to a similar level of depth and is hyperlinked. The text maintains a two-column format and appeared to be free of errors. There is a single piece of black and white stock art. Presentation is okay.
This is one of the entries in the series that hews pretty well to the theme. There are a variety of different things related to necromancy and necromantic energies; it perhaps would be helpful if the treasure was given values, though this does allow a GM to decide themselves. Monstrous Lair #68: Lich’s Labyrinth is a decent entry in the series and it can be found by clicking here.
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