Living Land: Wars of Religion by Andrew Garrett is a role playing game supplement published by Ulisses Spiele through the Infiniverse Exchange Community Content Programme for use with Torg Eternity.
The supplement is available as a 26 page Pay What You Want PDF from DriveThruRPG. One page is the front cover, two are blank, one the front matter and one the Contents.
The Problem explains that the Living Land appears to ignore its own Social and Spirit axioms; the Social axiom should not be able to support what is essentially feudalism and the Spirit axiom means that no edeinos should be questioning whether or not Lanala supports Baruk Kaah, because if she didn’t, it would be obvious. It states the intent is to fix this whilst ensuring the source material still works.
Spirit: The Nature of Keta Kalles looks at the religion of the Living Land. In this, Lanala is part of a duality, the other part being Rec Stalek, the God of Death. The two fall out, take different sides between the Ustanah and edeinos and Lanala has Rec Stalek and the Ustanah eradicated. She is now incomplete and Baruk Kaah is a potential rep0lacement as her other half.
Social: Tribes and Clans looks at how the tribes and clans of the Living Land can cooperate the way they do under the Social axiom.
Campaign looks at potential new adventures as a result. Turning and befriending tribes, learning the true history of Lanala and healing her.
Gameplay has ways on using skills when it comes to the languages of the Living Land as well as new Perks and Miracles.
Sourcebook Changes looks at how the material in this supplement alters the Core Rulebook, the Living Land Sourcebook and The God Box, as well as proposed official axiom changes to the Living Land.
Living Land: Wars of Religion in Review
The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. The Contents covers the major and minor sections and is hyperlinked. Navigation is okay. The text maintains a two-column format and appeared to be free of errors. There are no illustrations. Presentation is adequate.
Though this does have some new game options, the supplement’s primary use is expanding and somewhat altering the material on the Living Land. This has been done in a way such that it opens up new options rather than contradicting what’s already been described, which was a goal of it, and one it does quite well. Living Land: Wars of Religion provides some interesting material for the cosm and it can be found by clicking here.
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