Let It Snow

A Review of the Role Playing Game Supplement Let It Snow

Let It Snow by Jospeh Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 15 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.

Let It SnowThe opening paragraphs explain that the baron of a world in the Sonora sector – the adventure is set in the Frontiers of Space – wants to hire the characters to transport snow to his desert world so that his subjects can see it.

The Patron has details on the employer.

The People has some details on the inhabitants.

Yunin Two has details on the desert world.

Complications are things that can go wrong or which are not known.

Where to Find Snow has details on a world that’s covered in snow, apparently unoccupied but claimed by a space polity.

Encounters in the Xcarra System has these, which are pirates, traders or an imperial patrol.

Excavation of Snow looks at doing this.

Keeping it Cold does the same for transporting it.

Making it Snow looks at how to safely dump the snow.

Mission Completion looks at what’s needed to succeed.

The final two pages have maps of the two worlds.

Let It Snow in Review

The PDF lacks bookmarks and, though short, has enough different sections that these would have been useful. Navigation is okay. The text maintains a single column format and some minor errors were noticed. Bar the maps and covers, there are no illustrations. Presentation is okay.

The adventure comes across as being rather silly, as in a high-tech setting the characters are supposed to travel to another star system, fill their hold with snow and bring it back. This was the sort of thing done with ice before the invention of refrigeration, and in a high-tech setting there will be advances on current methods of creating artificial snow. So, the characters would be much better off shopping for a snow generator and using that. Even if the desert world lacks enough humidity – and people do live there, so water is present – water is not exactly uncommon, nor are the elements that create it. The whole adventure seems a needlessly complicated way of doing something easy. Let It Snow can be found by clicking here.


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