Gravity by Jospeh Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
The supplement is available as a 21 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.
The opening paragraphs explain that a system was recently discovered on the edge of the Sonar sector – the adventure is set in the Frontiers of Space – and it’s been discovered that some of the system’s mass is missing. A scientist wants to hire the characters to look for the missing mass.
Patron has details on the scientist.
Complications are things that are not known or which can go wrong.
Finding the Moon looks at how the scientist will find the missing body; basically, he’s going to try until he succeeds unless the characters decide to leave, so this may as well be automatic.
The Hidden Moon has some brief details on it.
The Underground Complex covers a prison on the moon that the characters can find and explore, as well as prisoners kept in the place.
Alarms has how the complex’s alarms can be activated.
Security Bots covers the robots that guard the facility.
The Warden has details on this, larger, bot.
A Leaking Reactor and a Meltdown looks at when this will fail.
The Prisoners just has some more details on them.
Time Element in this Adventure explains that the adventure does have a time element before things blow up.
Mission Completion explains all the characters need to do is find the moon and visit it; nothing else is needed. Which includes exploring the complex.
The final page of content has a map of the complex.
Gravity in Review
The PDF lacks bookmarks and is long enough with enough different sections that they would have been useful. Navigation is okay. The text maintains a single column format and some minor errors were noticed. Bar the map and covers, there are no illustrations. Presentation is okay.
Having a place be on the verge of destruction just as it’s being found is a rather overused trope by now. Especially when there isn’t really a good reason why this should happen at this time. Most of the adventure is also unnecessary for getting the reward; there should at least be a bonus given to help encourage the players to continue. Gravity can be found by clicking here.
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