Fire Control

A Review of the Role Playing Game Supplement Fire Control

Fire Control by Jospeh Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 17 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.

Fire ControlThe opening paragraphs explain that an agricultural planet in the Sonora sector – the adventure is set in the Frontiers of Space – is suffering from heavy wildfires that have set a third of the planet on fire and the government is recruiting starships to get the fires under control.

Patron has details on them.

Mission Parameters explains that the characters will be paid every week to travel to another system, skim water from the freshwater lakes and bring it back to dump on the fires, and a bonus for finding their cause.

Complications are what’s not known or what could go wrong.

Flesonil has details on the agricultural world.

Doreria has details on the world the water is coming from.

Random Events on Flesonil has a 2d6 table of random events.

Random Events on Doreria has the same for this world.

Star Ship Encounters in Flesonil has a 2d6 table of these.

Star Ship Encounters in Doreria has 2d6 for this.

Skimming the Lakes for Water explains how this is done.

Fighting Forest Fires with a Star Ship explains this is generally easy.

Firemen in Distress deals with rescuing any.

The Operatives are those setting the fires.

The Clues are things that could be found about the agents.

Mission Completion explains that this could be ongoing for several weeks.

Pamal Operatives Roster has d6 NPC stats.

The final two pages of content have maps of both worlds.

Fire Control in Review

The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. Navigation is okay. The text maintains a single column format and some minor errors were noticed. Bar the maps and covers, there are no illustrations. Presentation is okay.

The entire premise for this adventure is, well, silly. Having an agricultural world without any open areas of fresh water is implausible. Sending ships to a different star system to collect water is daft. There is no way that would work, and given the plenitude of water ice in space, it would be easier and cheaper grabbing a comet and purifying the water then dumping it on the world. Even then, trying to get enough water to put out what is apparently a third of a planet that’s on fire would probably cause problems all of its own. Fire Control can be found by clicking here.


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