Dreams in the Underneath by Joseph and Suany Pascale is a role playing game supplement published by Onyx Path Publishing through the Canis Minor Community Content Programme for use with Pugmire. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
The supplement is available as a 26 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, one the front matter and four the Open Game License.
The opening paragraph explains that adventure takes place after defeating Vayda Sax and returning to Rootsreach. It’s not stated in the supplement itself, only on the product page, but this happens in Connection Lost, the Squeaks in the Deep jumpstart.
Synopsis gives an overview of the events in the adventure.
Characters has details and stats on the main NPCs.
Scenes covers the actual adventure. The scenes are laid out in the standard way, looking at how the characters got to the scene, what they need to do, what might stop them and what scene(s) logically follow on from the scene, followed by the scene itself.
Scene One: Odd Dreams Disturb Breakfast has the characters having dreams in the night and then finding a posted job.
Scene Two: Beneath the Well has the characters descending into a well in town.
Scene Three: The Climatology Research Centre has the characters finding an exploring a facility of the Old Ones.
Scene Four: Return to Rootsreach has the characters returning after completing the task for which they were hired.
Scene Five: Saltwater Showdown in the Ancient Laboratory is the finale which has the characters dealing with the mastermind behind events.
Dreams in the Underneath in Review
The PDF lacks bookmarks and is long enough with enough different sections that these would have been useful. Navigation is okay. The text maintains a single column format and appeared to be free of errors. There are a variety of custom black and white illustrations. Presentation is decent.
This adventure naturally works better if the jumpstart has been played first; it’s probably better to use it to follow up the jumpstart too, otherwise encounters may need to be made harder. It could be used outside of that with changes, perhaps by locating the start point of the adventure in a different settlement, which might not be too difficult. Dreams in the Underneath can be found by clicking here.

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