Cargo by Joseph Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.
The supplement is available as a 13 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.
The opening paragraph explains that the characters are at a star port and notice a job for moving animals from one system to another.
Patron gives details on the employer.
The Mission explains that the characters are being hired to ship cattle to a planet in the Sonora sector – though not stated, the adventure is set in the Frontiers of Space – and the payment will be reduced if cattle are injured or dead.
Complications are all the potential problems in what should have been a simple job.
Teleporting Cattle explains what will make them teleport.
Teleportation has a table to see where they end up.
Eating explains the cattle will eat most things
Mating explains that the, rather large, cattle are not docile when mating is interrupted.
Damage to the Ship is the damage the cattle can cause.
Rounding Up the Cattle looks at how to do this.
Mission Completion Objectives are what’s needed to succeed.
Cargo in Review
The PDF lacks bookmarks and, though short, has enough different sections that these would have been useful. Navigation could be better. The text maintains a single column format and appeared to be free of errors. Bar the covers, there are no illustrations. Presentation is adequate.
This adventure can turn out to be unfortunate for the characters, not because the employer is lying but because they didn’t bother to do their research. It does require the characters have a spaceship, though that ship may suffer more damage than the job pays. Cargo is an easy enough adventure to slot in and it can be found by clicking here.
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