A Tale of Two Planets

A Review of the Role Playing Game Supplement A Tale of Two Planets

A Tale of Two Planets by Joseph Mohr is a role playing game supplement published by Old School Role Playing for use with Cepheus Engine. As such, it is covered by the Open Game License and some parts are considered to be Open Game Content as a result.

The supplement is available as a 29 page Pay What You Want PDF from DriveThruRPG. Two pages are the front and rear covers, three the front matter and three the Open Game License.

The characters are approached by the representatives of a young noble woman from a planet in the Sonora sector; though not stated, the adventure is set in the Frontiers of Space. The woman has fallen in love with another noble from another family, one that is a deadly enemy of her own. She wants the characters to free her and her boyfriend so they can live together away from their families.

Patron has stats for the noblewoman.

A Tale of Two PlanetsComplications are things that can go wrong, not least being that in the eyes of the law, the characters are technically performing two kidnapping attempts, and other problems.

Determining Where the Young Lovers Are has 2d6 tables for determining each’s location in their home.

The Zhang Family Manor House details the locations in one home.

Yamazaki Castle does the same for the other home.

Zhang Security Forces has stats for one family’s guards.

Zhang Family Members has stats for the other members of the family.

Zhang Family Servants covers the servants.

Zhang Robotic Security Forces has stats for a robot.

Yamakazi Security Forces has stats for the other family’s guards.

Yamakazi Security Animals has stats for a creature used by the family.

Yamakazi Family Members has stats for the family.

Yamakazi Family Servants has stats for the servants.

Colombo Security Forces has stats for a third faction belonging to the patron’s betrothed.

Colombo Intervention has how this might happen.

Zhang or Yamakazi Family Intervention covers intervention by the two families.

Local Authorities on Airfa is the chance of running into problems on the neutral world.

Mission Completion Objectives are what’s needed to succeed.

The final two pages of content are maps.

A Tale of Two Planets in Review

The PDF lacks bookmarks and is long enough with enough different sections that they would have been useful. Navigation could be better. The text maintains a single column format and some minor errors were noticed. Bar the maps and covers, there are no illustrations. Presentation is adequate.

The supplement suffers a common problem in that the NPCs are covered in far more detail than necessary; there are several pages of stats where in some cases just a couple of stats would have worked. The adventure itself is straightforward enough, though potentially dangerous and not easy, given it involves invading the homes of two comparatively powerful families and apparently kidnapping members of both. There’s a definite potential for lasting repercussions if desired. A Tale of Two Planets can be found by clicking here.


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